Looking back to the failed parkour of 2016's Mirror's Edge Catalyst
Por um escritor misterioso
Last updated 04 fevereiro 2025
Mirror's Edge will likely never get a third try. The second game does not look like a cheap effort. By all accounts it is beautiful, especially with its FPS Boost enhancements. The city glows at nights and shines in the day. Lights will reflect off of Catalyst’s many structures made of glass. It’s spectacular to run through. But such a lavish production often comes with risk aversion and sadly Catalyst crumbles under this pressure. It’s held back by the pressure to conform, rather than trying to be genuinely different.
E3 2015: 'Mirror's Edge: Catalyst' brings back the futuristic parkour playground - PopOptiq
Mirror's Edge 2 Developer Trying to Remove Frustration : r/Games
Mirror's Edge Catalyst review: Follow the red line, or else
Mirror's Edge Parkour in REAL LIFE! (60 FPS!)
Electronic Arts: : Video Games
Mirror's Edge Catalyst - PlayStation 3
Running out of faith
Mirror's Edge Catalyst is the parkour game we always wanted
Mirror's Edge: Catalyst – 'I hope this is just the beginning', Games
Mirror's Edge Catalyst' review: A flawed but effective take on parkour - The Washington Post
Mirror's Edge Catalyst: Getting Good – Death is a Whale
Refreshing sense I tried playing the action game Millers Edge Catalyst running around the city making full use of Park Max of Full Max - GIGAZINE
Good Game Stories - Mirror's Edge Catalyst
Mirror's Edge Catalyst: The Kotaku Review
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