Using stencil buffer to hide/reveal objects, but hidden objects still receive shadows - Unity Forum
Por um escritor misterioso
Last updated 09 fevereiro 2025
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![Using stencil buffer to hide/reveal objects, but hidden objects still receive shadows - Unity Forum](https://docs.unrealengine.com/5.1/Images/designing-visuals-rendering-and-graphics/rendering-optimization/visibility-culling/PerActorBoundsSettingsDetailsPanel.jpg)
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![Using stencil buffer to hide/reveal objects, but hidden objects still receive shadows - Unity Forum](https://docs.unrealengine.com/5.1/Images/what-is-new/unreal-engine-5-1-release-notes/worldbuilding-data-layers.jpg)
Unreal Engine 5.1 Release Notes Unreal Engine 5.1 Documentation
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PDF) Improving Shadows and Reflections via the Stencil Buffer
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Shadow performance and quality -- will it be improved? Will we
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