How to have 2 sprite mask interactions on 1 object, where hiding of the object is superior? - Questions & Answers - Unity Discussions
Por um escritor misterioso
Last updated 18 fevereiro 2025
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I have a normal blue square object with sprite renderer attached. Sprite renderers Mask interaction for it is set to visible inside mask. I also have other yellow gameobject with spritemask that shows blue object. I have also got a second black gameobject, that should act as a sprite mask (it is normally invisible, I added sprite renderer for showcasing), whenever it is inside the blue square object the blue object should be hidden in a way that hiding of blue object is superior over showing
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How to Mask UI and 2D Sprite Objects in Unity
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Sprites Become Invisible (SOLVED) - Questions & Answers - Unity Discussions
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How to have 2 sprite mask interactions on 1 object, where hiding of the object is superior? - Questions & Answers - Unity Discussions
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Unity - Manual: Multi-Scene editing
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Introduction to Sprite Masks - Unity Learn
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Sprite Renderer Mask on Specific Sorting Layer - Unity Forum
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Make a sprite visible only on some objects - Questions & Answers - Unity Discussions
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Prevent 2D mask to impact other gameobjects ? - Questions & Answers - Unity Discussions
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How to prevent clicking Gameobjects behind a Canvas/Panel? - Questions & Answers - Unity Discussions
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