The King of Fighters '98 UMFE/Mai Shiranui - Dream Cancel Wiki
Por um escritor misterioso
Last updated 04 fevereiro 2025
Mai is a midrange poking character with excellent mobility and keepaway strategies. Mai has access to some great pokes to control space in front of her that can make approaching her difficult. When the opponent starts jumping to beat these, Mai has access to a DP, good air-to-air options, and an air throw to stop them. At long ranges, Mai has a fireball and a fireball DM to control space with. Up close, Mai is a bit weaker, as she's lacking in good light confirms, but she can still has a few solid pressure options. On defense, Mai suffers some because her DP is not fully invincible.
Mai is a midrange poking character with excellent mobility and keepaway strategies. Mai has access to some great pokes to control space in front of her that can make approaching her difficult. When the opponent starts jumping to beat these, Mai has access to a DP, good air-to-air options, and an air throw to stop them. At long ranges, Mai has a fireball and a fireball DM to control space with. Up close, Mai is a bit weaker, as she's lacking in good light confirms, but she can still has a few solid pressure options. On defense, Mai suffers some because her DP is not fully invincible.
Mai is a midrange poking character with excellent mobility and keepaway strategies. Mai has access to some great pokes to control space in front of her that can make approaching her difficult. When the opponent starts jumping to beat these, Mai has access to a DP, good air-to-air options, and an air throw to stop them. At long ranges, Mai has a fireball and a fireball DM to control space with. Up close, Mai is a bit weaker, as she's lacking in good light confirms, but she can still has a few solid pressure options. On defense, Mai suffers some because her DP is not fully invincible.
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