Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Por um escritor misterioso
Last updated 20 fevereiro 2025
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3 hours ago, cyan0s1s said: RetroShader might be to your liking for G/QZDoom. Didn´t know about it. Its kind of redundant with it being more software like than the actual software source ports, but it has some psx moving polys charm. Thanks!
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Doom Level Editor Download - Colaboratory
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vr/ - Retro Games
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Do you think GZDoom should have texture filtering on by default
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Texture filtering is dog shit. - Duke4.net Forums
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Do you think GZDoom should have texture filtering on by default
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Editing utility - The Doom Wiki at
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Doom 2016 - Page 2 — polycount
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WidePix v1.3 [complete/final] - GZDoom 4.7.1 - ZDoom
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Doom Eternal Flawless Widescreen Fix for 32:9/Surround - Scripts
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Doom/Diablo in garlic OS : r/RG35XX
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