Cities Skylines 2 devs see “no real benefit” in fps higher than 30

Por um escritor misterioso
Last updated 09 março 2025
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Speaking specifically on their new city building sim, a recent Reddit AMA revealed that 30 fps was always the target for Colossal Order.
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities Skylines 2 Dev Targets 30FPS: 'There's No Real Benefit in a City Builder for 60FPS
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines 2 aims to improve its performance and still targets reaching 30 FPS - Softonic
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Today's big releases, Cities: Skylines 2 and the Metal Gear Solid Master Collection, are both getting pummeled on Steam for terrible performance
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines 2 devs designed the game to target 30 fps because 'there's no real benefit to aim for higher
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Performance: Post-Release Plans & Goals
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines II will not be well optimised at launch., Page 2
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Why is Colossal Order targeting 30fps for Cities: Skylines 2? - Xfire
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities Skylines 2: Performance Post-Release Plans & Goals : r/pcgaming
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities Skylines 2 Out Now! - Cities: Skylines General Discussion - Simtropolis

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